Casual Games for Social Issues, Art and Education

Industry

History

Growth

  • Overall Income
    • 2002 - Unmeasurable
    • 2004 - $600 million
    • 2008 - $1 billion
  • Advertising in web games
    • 2007 $205 million
    • 2009 $368 million
    • 2012 $478 million

Audience

Serious Games

News

Social Interest

Experimental/Art

Education